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SotAEvil is beginning...

It is good to be bad!

 

Welcome to my blog on the art of player killing, griefing and embracing the anti-virtues!

Why is it good to be bad? See for yourself...



No need to say I lol'ed hard when that happened. Accepting defeat is a lesson a noob should learn!I didn't expect a thank you, but having him congratulate me is almost the same ^^


Of course after I beat him and 2 of his friends several times for a nice ransom. A PK never runs - he just takes a run up ;)

Sometimes people are very appreciative and recognize good work when they see it :D

This is just a little glimpse of what it is like to embrace the evil side of SotA. I hope to show you more in the future. Stay tuned!





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But boy SotA hasn't been boring. PK action picked up quite a bit with increasing player numbers post release, and flattened a little bit with the latest decrease in player numbers. But I can say I never made more money PKing, especially with the newer bounty ruleset. Pushed 3 Videos in 2 Releases so far... Good times.

Interesting enough some of the old guilds came back and some new transitioned over from Mortal Online.. however the older ones seem to be turning their backs again right away, after seeing they cannot get a foot into PVP anymore.
Which is sad, SotA desperatedly needs to give options for low level and casual oriented Players that maybe don't want to risk the ransom when playing alone, but maybe take part in more structured conflict in a group, where the risk of losing is smaller and can be mitigated.
Right now everyone has to compete with the best, and that leads to a lot of frustration for casuals or returning players. Factions...

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